Quantum Inspire offers a powerful quantum computer emulator backend: QX.
QX Emulator is a quantum computer emulator that can simulate up to 37 qubits (on the Cartesius supercomputer) on a classical computer setup. It can execute quantum circuits and allows inspection of the simulated quantum state.
QX uses vector state representation of the qubit states. All qubits can be in full superposition and any arbitrary rotation can be applied to the qubits, thus supporting both Clifford gates and non-Clifford gates.
Quantum Inspire offers three different instances of the QX Emulator. They vary in terms of turn-around time and available resources. They are hosted on succinct platforms:
QX single-node emulator
This version of QX runs on a commodity cloud-based server, with 4GB RAM. It has a fast turn-around time for simulations up to 26 qubits. For basic users, the commodity cloud-based server will be sufficient.
QX single-node emulator SurfSara
The SurfSara single-node QX Emulator instance uses the Knights Landing partition (knl) of SurfSara. With 96GB of memory, this allows simulation jobs of up to 31 qubits.
Waiting time considerations
SurfSara supports the Dutch scientific community by providing advanced ICT infra-structure and hosts the Dutch national supercomputer Cartesius. QuTech is collaborating with SurfSara to make it possible to simulate more qubits.
Because the supercomputer infra-structure is shared with the entire Dutch scientific community, simulations have to wait in line. The time a simulation has to wait depends on the number of other users that want to use supercomputer resources, and can vary from minutes to hours.
For small jobs, this wait time will dominate the total turn-around time. For such jobs the commodity hardware instance (QX single-node emulator) is better suited. For larger jobs the wait time is offset by the faster execution time. For even larger jobs, the commodity hardware won’t run those jobs at all and the wait time is inevitable.
Waiting times on the QX single-node emulator SurfSara vary from minutes to hours, depending on overall usage patterns on the Cartesius supercomputer.
Choosing a emulator instance depends largely on the number of qubits that need to be simulated. Larger jobs require more resources. More resources means longer wait times to acquire the required resources.
Single-node commodity hardware
- Waiting time: seconds to minutes
- Maximum number of qubits: 26
Single-node SurfSara (Cartesius)
- Waiting time: minutes to hours
- Maximum number of qubits: 31
Note that the waiting time is a combination of execution time and scheduling/queueing time.
The following links provide more information about QX and cQASM, the Quantum Assembly Language that is used by QX:
- N. Khammassi, I. Ashraf, X. Fu, C. G. Almudever and K. Bertels, QX: A High-Performance Quantum Computer Simulation Platform" Design, Automation & Test in Europe Conference & Exhibition, 2017, Lausanne, Switzerland, pp. 464-469.
- N. Khammassi, G. G. Guerreschi, I. Ashraf and J. W. Hogaboam, C. G. Almudever, K. Bertels, "cQASM v1.0 : Towards a Common Quantum Assembly Language", arXiv :1805.09607